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Archive for the ‘flash’ Category

ActionScript Cookbook

Posted by shadow on August 20, 2009

ActionScript’s sheer volume of capabilities can be daunting. The ActionScript Cookbook breaks it all down into tasks that are relevant, practical, and insightful. On top of hundreds of atomic recipes, it offers seven full chapters of larger sample applications. Appealing to all levels of ActionScript coders, this book offers concrete solutions to the most common ActionScript needs and problems. The ActionScript Cookbook is for people who want to hit the ground running.

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How to do everything with flash 8-Mcgraw Hill

Posted by shadow on August 18, 2009

Flash beginners will find this book perfect for their needs. With just a basic understanding of Flash and a creative spark, you can create graphics and animations that will dazzle even a more seasoned Flash user. This book focuses on getting you up and running as quickly and efficiently as possible. In fact, we have designed this book with just that in mind. We explain the basics of Flash in simple language and show you how to put the application to work for your productions. Not only do we explain how to make interesting animations to pique the attention of your viewing audience, we also show you how to add interactivity to your Flash productions. All of the exercises in the book can be altered to fit your own projects.

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Game Development with ActionScript

Posted by shadow on September 6, 2008

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Game Development with ActionScript is the concise book of choice for learning how to program your own games in Flash from scratch!. Assuming no previous programming knowledge, the average aspiring programmer will learn how to create and design his own programs in a matter of pages.. Clear and concise text introduces concepts through numerous demos throughout the book. Hands-on exercises reinforce these concepts giving the reader a solid foundation of skills. Q&As at the end of each chapter assure that no gaps in knowledge are left unfilled.Requires no prior programming knowledge and no prior Flash MX knowledge. You can design any game of your own after reading this book.

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Foundation ActionScript 3.0 Animation Making Things Move

Posted by shadow on September 6, 2008

There is a deepening chasm in the Flash world between those who understand and use ActionScript in their work and those who don’t. We sometimes erroneously call this the difference between “designers” and “developers.” The assumption is that “designers” do not understand code and “developers” do not understand design. This is, at best, a convenient oversimplification. The labels “designer” and “developer” may have sufficed in the early days of the Web when we were all still trying to make sense of this new and exciting medium. More than a decade since, we have discovered that the medium is not entirely new and that it does not exist in a vacuum, separate from all that came before it and all that exists alongside it.

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Foundation Flash Cartoon Animation

Posted by shadow on September 6, 2008

This book is for anyone who is making—or thinking about making—a cartoon in Flash. Whether you are a rank amateur or seasoned professional animator, this book has something for you.As for animation, this book does not purport to be a manual about how to animate. Again, we assume some basic knowledge about the principles of animation. This is, however, a manual about how to animate in Flash. If you are a traditional animator interested in learning how to animate in Flash, this book is for you. If you are a truck driver who likes to watch cartoons but has never used a computer before . . . well, keep on truckin’!

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Macromedia Flash 8: A Tutorial Guide

Posted by shadow on September 4, 2008

This guide allows you to learn specific Flash skills step-by-step at your own pace. Choose from among several tutorials to develop the skills that are most appropriate to the Flash projects you are working on at any given time. Each lesson leads you through the workflow for implementing a specific real-world feature or effect in your Flash applications.This guide helps you to learn things like navigating, animating, action scripting etc.

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Nintendo Wii Flash Game Creators Guide

Posted by shadow on August 27, 2008

Todd Perkins is an Adobe Certified Instructor who spends much of his time teaching people how to use Adobe’s web development software. Todd has many years of experience teaching people of all ages and backgrounds, and he is an expert at teaching complex concepts in a way anyone can understand. This book gives you a step by step procedure of how to create games with flash and action scripting.

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