Flash beginners will find this book perfect for their needs. With just a basic understanding of Flash and a creative spark, you can create graphics and animations that will dazzle even a more seasoned Flash user. This book focuses on getting you up and running as quickly and efficiently as possible. In fact, we have designed this book with just that in mind. We explain the basics of Flash in simple language and show you how to put the application to work for your productions. Not only do we explain how to make interesting animations to pique the attention of your viewing audience, we also show you how to add interactivity to your Flash productions. All of the exercises in the book can be altered to fit your own projects.
Archive for the ‘gaming’ Category
How to do everything with flash 8-Mcgraw Hill
Posted by shadow on August 18, 2009
Posted in flash, gaming | Tagged: e-books, education, entertainment, flash, free books, free download, games, gaming | Leave a Comment »
Cutting-Edge Java Game Programming
Posted by shadow on October 8, 2008
Cutting Edge java game programming teaches you how to write incredible multiuser games for the Internet using the Java programming language. Lists the best Internet resources for game players and programmers. Includes arcade-style game creation tips: game loops, sprites, collision detection, and realistic movement. Details over 10,000 lines of highly optimized, reusable code. Highly recommended for game developers.
Posted in gaming, java | Tagged: computers/IT, gaming, java, programming, technology | Leave a Comment »
Practical Java Game Programming
Posted by shadow on October 8, 2008
Practical Java Game Programming identifies the technological path developers need to take to make this happen. It explores and illustrates cutting-edge Java game programming concepts and techniques through specific explanations from existing Java game projects, with fully executable example code. Intended for both Java programmers new to game development, and for game programmers interested in Java, the book offers usage patterns that leverage Java’s strengths and points out weaknesses to avoid. It teaches Java programmers how to deliver outstanding games and details the specific issues in Java to make game development straightforward and efficient.
Posted in gaming, java | Tagged: computers/IT, gaming, java, programming, technology | 1 Comment »
Beginning Math and Physics for Game Programmers
Posted by shadow on September 8, 2008
Whether you’re a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today’s increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don’t need to go to night school if you get this handy guide! Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion you need to improve your level of game development.
Posted in gaming, miscellaneous, tutorials | Tagged: gaming, programming | Leave a Comment »
Game Development with ActionScript
Posted by shadow on September 6, 2008
Game Development with ActionScript is the concise book of choice for learning how to program your own games in Flash from scratch!. Assuming no previous programming knowledge, the average aspiring programmer will learn how to create and design his own programs in a matter of pages.. Clear and concise text introduces concepts through numerous demos throughout the book. Hands-on exercises reinforce these concepts giving the reader a solid foundation of skills. Q&As at the end of each chapter assure that no gaps in knowledge are left unfilled.Requires no prior programming knowledge and no prior Flash MX knowledge. You can design any game of your own after reading this book.
Posted in flash, gaming, scripting, tutorials | Tagged: computers, education, flash, free books, free download, games, scripting, tutorials | Leave a Comment »
Introduction to C++ Programming and Graphics
Posted by shadow on September 5, 2008
This book is a brief and basic introduction to C++ for everyone and especially for scientists and engineers. The text offers a venue for effectively teaching and rapidly learning the language at the level of an undergraduate course in any discipline of the physical sciences and computer science and engineering. The discussion illustrates step-by-step the grammar, syntax, and main features of the language, and explains the basic premise of OOP with an emphasis on scientific computing.
Posted in c and c++, gaming | Tagged: C++, computers, computers/IT, education, free books, free download, gaming, graphics, languages, programming | Leave a Comment »
IQ mindbenders- Joe Cameron
Posted by shadow on August 28, 2008
This book has been meticulously compiled from some of the most devious puzzles you’ve seen. Some will require keen mathematical skill, others an ability to recognise abstract patterns, but all our puzzles are supremely logical and can be solved with the right approach. But the idea of this book is not about right and wrong answers, it’s about exercising your mind and flexing your mental muscles. With the right approach, you too can discover your IQ potential.
Posted in gaming, miscellaneous, self motivation, tutorials | Tagged: education, entertainment, free download, gaming, self motivation | Leave a Comment »
Programming Sudoku by Wei-Meng Lee
Posted by shadow on August 27, 2008
Programming Sudoku provides you with great approaches to building and solving Sudoku puzzles. Using logical deduction and analysis, you’ll learn how to get a computer to solve these puzzles for you. You will learn the various techniques that you can deploy to solve a puzzle, ranging from basic techniques such as Column, Row, and Minigrid Elimination, to the more advanced triplets identification technique.
Posted in computers/IT, gaming | Tagged: books, e-books, entertainment, free books, free download, games, sudoku | Leave a Comment »
Nintendo Wii Flash Game Creators Guide
Posted by shadow on August 27, 2008
Todd Perkins is an Adobe Certified Instructor who spends much of his time teaching people how to use Adobe’s web development software. Todd has many years of experience teaching people of all ages and backgrounds, and he is an expert at teaching complex concepts in a way anyone can understand. This book gives you a step by step procedure of how to create games with flash and action scripting.
Posted in computers/IT, flash, gaming | Tagged: books, entertainment, flash, free books, free download, games | Leave a Comment »
Microsoft Visual Basic Game Programming for Teens
Posted by shadow on August 27, 2008
This book teaches you how to create your own role-playing game (RPG) using Visual Basic and DirectX. I teach you, step-by-step, how to construct each part of the game using DirectX components such as Direct3D. If you think RPGs are fun to play, wait until you start working on your very own! Constructing an RPG is far more interesting than playing one, because you are in complete control over the RPG world, and you can let your imagination loose to create adventures for others to enjoy.
Posted in computers/IT, gaming, visual basic | Tagged: books, entertainment, free books, free download, games, visual basic | Leave a Comment »

